Devlog#2 (26/11/21) - Animasi, Early 3D Environment dan Map Prototype Game
23 - Agni » Devlog
Art:
- Membuat animasi idle untuk main character
- Membuat animasi walk untuk main character
- Membuat animasi fly untuk enemy bat
- Membuat animasi walk untuk enemy wolf
- Membuat mockup title screen
- Membuat 3d model environment
Programmer
- Mengimplementasi mekanik lompat
- Mengimplementasi mekanik menempel di dinding
- Mengimplementasi mekanik grappling hook
Game Design:
- Membuat design map level 1 dan 2
- Membuat weakness main character dalam gdd
- Membuat Special Moveset untuk main character
- Membuat world mechancics
- Membuat character mechancics
Get 23 - Agni
23 - Agni
Status | Released |
Category | Other |
Author | nandaradianto |
More posts
- Devlog#8 (14/1/22) - Perubahan-Perubahan setelah Pitching AwalJan 14, 2022
- Devlog#7 (7/1/22) - Finalisasi UI Prototype Game dan Texturing 3D EnvironmentJan 14, 2022
- Devlog#6 (24/12/21) - Final Boss Concept and 3D Environment ProgressDec 24, 2021
- Devlog#5 (17/12/21) - 3D Environment ImplementationDec 17, 2021
- Devlog#4 (10/12/21) - Animasi Low Health dan Implementasi awal asset 2D ke dalam...Dec 10, 2021
- Devlog#3 (03/12/21) - Animasi, 3D Level Design dan 75% Game MechanicDec 03, 2021
- Devlog#1 (19/11/21) - Concept Art, Early 3D Effect dan Early Game MechanicNov 19, 2021
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