Devlog#1 (19/11/21) - Concept Art, Early 3D Effect dan Early Game Mechanic
23 - Agni » Devlog
Art:
- Membuat concept art untuk playable character dan enemy
- Membuat art title screen
- Membuat animasi idle dan walk untuk playable character
- Membuat animasi api (3D)
- Membuat asset-asset environment (3D)
Programmer
- Membuat player bergerak maju dan mundur (Sidescroll)
- Membuat kamera yang mengikuti playable character
Game Design
- List Upgrades
- List Enemy Types
- Movement Mechanics
- Health system
Files
23 - Agni - Konsep Game SI Agate.pptx 34 MB
Nov 10, 2021
Get 23 - Agni
23 - Agni
Status | Released |
Category | Other |
Author | nandaradianto |
More posts
- Devlog#8 (14/1/22) - Perubahan-Perubahan setelah Pitching AwalJan 14, 2022
- Devlog#7 (7/1/22) - Finalisasi UI Prototype Game dan Texturing 3D EnvironmentJan 14, 2022
- Devlog#6 (24/12/21) - Final Boss Concept and 3D Environment ProgressDec 24, 2021
- Devlog#5 (17/12/21) - 3D Environment ImplementationDec 17, 2021
- Devlog#4 (10/12/21) - Animasi Low Health dan Implementasi awal asset 2D ke dalam...Dec 10, 2021
- Devlog#3 (03/12/21) - Animasi, 3D Level Design dan 75% Game MechanicDec 03, 2021
- Devlog#2 (26/11/21) - Animasi, Early 3D Environment dan Map Prototype GameNov 26, 2021
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